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Isaac G Strong
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PostPosted: Thu Jan 19, 2017 12:27 am    Post subject: Re: BIMx Sky Reply with quote

I tried that today, but unfortunately I am not well versed in the texture universe. I could not get the texture (our image) to align correctly. The cylinder would chop my image into 4 pieces and rotate them all 90 degrees. It appeared to me that the cylinder was treating itself as if it were 4 quarter pieces stuck together so my image never wrapped completely around. I use the shell tool to create the cylinder. I created a hollow sphere and tried to map the 360 photo to the inside with even less luck haha
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JaredBanks
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PostPosted: Thu Jan 19, 2017 1:54 am    Post subject: Re: BIMx Sky Reply with quote

Ah, you're right. That might be a problem. I forget the solution to that issue, but I think there is one. Might be using 2 curved walls and aligning the texture together/at once in 3D.
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Erwin Edel
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PostPosted: Thu Jan 19, 2017 8:48 am    Post subject: Re: BIMx Sky Reply with quote

Shell tool has no option to allign texture.

I would recommend using a circular wall, it offers the easiest way to allign textures.

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