- Thu Oct 29, 2020 10:11 am
#318351
I’ve been reasonably fluent in GDL scripting for years now but I haven’t had any experience with this kind of graphic node based interface. I see it used now in a lot of programs like the UnReal engine and Grasshopper, but I find the whole thing baffling. I can’t figure out where to begin or how to proceed. I don’t see how to impose any sort of visual order to the layout as it develops. It seems to me after a certain level of complexity you wind up with a rats’ nest of parameters and links that would be impossible to tweak or debug as problems arose. Can anyone suggest a basic introductory resource to help me get a handle on this?
David Collins
Win10 64bit Intel i7 6700 3.40 Ghz 32 Gb RAM
AC 24.0 (3022 INT FULL)
Win10 64bit Intel i7 6700 3.40 Ghz 32 Gb RAM
AC 24.0 (3022 INT FULL)