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Modelling and drafting in ARCHICAD. (Example: How can I model a Roof soffit/fascia?)

Moderators: Karl Ottenstein, LaszloNagy, ejrolon, Barry Kelly, gkmethy

By tenak333
#297290
Does anyone know why can't I get a good cover for the morph?
I get either some weird surface or completely flat one.

Thank you!
Attachments
2.PNG
By tenak333
#297296
They are the same geometry - they are arches converted to morphs, parallel to one another, moved to the side a bit (not one in front of another).
User avatar
By Steve Jepson
#297300
tenak333 wrote:
Wed May 15, 2019 5:47 pm
Does anyone know why can't I get a good cover for the morph?
I get either some weird surface or completely flat one.

Thank you!
By cover, do you mean roof? it is no problem to make two arches, offset them, and make use a morph to cover them if that what you mean. https://www.screencast.com/t/PcMe3UhMm
By tenak333
#297310
Yes, like a roof for them.
I need something as shown in the image.
But I can't manage to create it.
Instead I get weird things as shown before.
Attachments
1.PNG
#297327
If you don't need a solid body, but a shell, try the Shell Tool's Ruled Geometry Method. You can define the Profiles at both ends. Then you can use the Set End Angle" Pet Palette command to change the end angle of both ends.
If you set the angle to 100 degrees, the other end is 80 degrees, if you want them to be parallel.
The reason this is good solution for this case is because the Shell Tool's Ruled Geometry Method properly connects the corresponding points of the two profile polygons and generates the surface correctly.
See the attached screenshot.
Attachments
Shell-EndAngles.png
By tenak333
#297383
Thank you for your help!
It seems it worked with morph tool, but only when I created two very similar profiles (arches), covered them with smooth surface, and then afterwards I could modify them to get more different profiles as on the image.
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By Steve Jepson
#297386
just a tip about making things like that smooth- very smooth. If you start with one of the Basic Shape objects like Conoid 22 or Cylinder 22 you can set the Resolution to 9999 or something like that and the object will be smooth as babies behind. Then when you convert it into a morph it will be super smooth too. This is how you avoid some of the distortion you are seeing. Several other Objects have a Resolution setting as well. I really like it. I wish they all had that . I am using 64GB memory and a 16GB graphics card and I never experience any slow down for using the smoothest of everything I can get in ArchiCAD. Nothing is more annoying to me than the totally insufficient results we get for smooth curves in a Complex Profile. If it has curves, I do not consider a Complex Profile to even be a an option.
2019-05-18_11-00-05.png
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By LaszloNagy
#297389
That 9999 resolution sound way too much to me. That means that a full circle is approximated using cca. 10000 lines, a half-cylinder is approximated using 5000 polygons, a half-dome is approximated using 5000x5000 polygons, just for a single object.

The default resolution in GDL is 36, so a resolution of 72 or 108 or 180 could be more than enough for display purposes.
Of course it also depends on the absolute size of the element. A 100 m element will need a higher resolution than a 10 m element.
User avatar
By Steve Jepson
#297391
LaszloNagy wrote:
Sat May 18, 2019 9:29 pm
That 9999 resolution sound way too much to me. That means that a full circle is approximated using cca. 10000 lines, a half-cylinder is approximated using 5000 polygons, a half-dome is approximated using 5000x5000 polygons, just for a single object.

The default resolution in GDL is 36, so a resolution of 72 or 108 or 180 could be more than enough for display purposes.
Of course it also depends on the absolute size of the element. A 100 m element will need a higher resolution than a 10 m element.
I assume that it doesn't matter too much because there is going to be a limit. Use all 1's if you like. Typing in a bunch of 9's is just a way to make sure you have reached it. For all I know 99 is enough I don't care, as long as I know I have made it as smooth as it cab be. And like I said, I never have any problems with making everything as smooth as I can. The idea is to just click one digit any digit not 0 a few times because we don't know what the limit is and 7777777777 or what ever will do the job.