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Discussions about using GRAPHISOFT's tools (API DevKit) for independent software developers

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#303685
Hello. In 3D/All in general perspective
Code: Select all
const PERSDEF& GetPerspectiveData () const;()
is sending different fov for general perspective and 2 points-perspective. Is this intended? In Corona, we were using this data for rendering, but we had a big FOV jump for general perspective and 2 points perspective renders.
We are using another formula and now our renders are the same as Cine4d renders. I'm just curious if it's an issue or it's intended. Thanks.