Would love to have a good Connection to Unreal 4 Engine with working UVs and optimized files for Game Engines. I think this is the future of Visualization in architecture.
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yeah thanks i tried that, but thats not what im searching for. TM is Based on Unreal but its not the same. And the Results in TM look always like TM. To much fixed parameters inside the software itself.
what im searching for is a full coopertation between Graphisoft and Unreal. Then GS had to think about the texture, quads, normals, game rdy objects, low poly high poly. It should be like. ok i design in archicad and i can export it as fbx or 3ds, obj and the exported model is fully game rdy. so it has material slots, you can easy make the shaders in unreal the polycount is right, LOD, optimized surfaces, smoothing groups etc.
I think as an architect you will have to learn to make the texture right to underline you idea.
but now i have to but 3dmax or maya between engine and AC to get proper resoults on texture surfaces etc.
more like this, in an very easy way cause AC and UE4 work together
There is a question made by a user and the responde made by Unreal team:
Q: Whoa! Very cool! Any support for CAD softwares like Revit or ArchiCAD?
R: Currently, you'd have to go through 3ds Max to get to Datasmith from Revit. We're considering Revit, but we're also pushing people to look at Twinmotion - who have a live-link to Revit and have integrated UE4 as their rendering solution. They support ArchiCAD too.
UE 4 (unlike Twinmotion, which is great btw) is for free.
Having in mind existing render engines like Corona or Octane with dedicated plugins I sometimes think to myself is Graphisoft going in the right direction working on this Maxon thing, which is not great to say the least ? Why not work on, say … Datasmith for UE ?
To be clear : I appreciate having Maxon renderer inside AC, but prefer to work on Blender's cycles or evee.
algore wrote: ↑Mon Apr 29, 2019 8:50 pm
UE 4 (unlike Twinmotion, which is great btw) is for free.
Twinmotion is free now that Epic Games has purchased it from Abvent. Free download for Mac or Windows until November... but free use indefinitely into the future even after Epic releases their first upgrade in November. (No doubt with time this free version won't be compatible with OS upgrades or future AC plugins... but worth getting and taking a look at if you have a high performance graphics card.)
The live link with ARCHICAD and TwinMotion I think makes up for any capabilities of the Unreal Engine that might be missing to the very few people interested in this wish. With AC and TwinMotion both open... any change to the geometry in AC appears instantly after one click in TwinMotion.
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