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Everything about using Libraries and Library Parts - Doors/Windows/Objects/Stairs etc. (Example: How can I display a Transom above my Door?)

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User avatar
By chrrev
#324218
On my latest project, I am hotlinking a building into a host model with different story settings.
Everything is fine - I select "keep elevation of hotlinked module" option. EXCEPT for the elevators which seem to automatically revert to the host story settings... Am I missing something?
User avatar
By Barry Kelly
#324219
chrrev wrote: Thu Apr 01, 2021 6:25 am On my latest project, I am hotlinking a building into a host model with different story settings.
Everything is fine - I select "keep elevation of hotlinked module" option. EXCEPT for the elevators which seem to automatically revert to the host story settings... Am I missing something?
Apart from posting in the wrong forum section - no. :wink:
I have moved this post to a more suitable part of the forum.

The library part reads the storey information from the file.
I the original model (the one you hotlink) it reads the storey information correctly.
But once you hotlink, the hotlink does not contain storey information as such - it is adjusted in the linking process to adjust the heights of elements to keep them at the original heights.
The elevator will simply now be reading the storey information from the host file - it won't recognise the original modules heights as they are no longer real storeys.


Barry.
User avatar
By chrrev
#324732
Yes I gathered that much, it was a rhetorical question....
which is a problem, since other construction elements do keep their original elevations without taking the host story settings into account ( it is in fact an option when you link a module, like I said, did you see that?)
When you have several high rise buildings on a site with different flloor to floor heights this becomes problematic...
The lifts are components of a core that is typically linked in multistorey design, to my way of thinking this problem should be fixed...
I would be curious to hear about fellow designers who have come across this anomaly...

Wrong part of the forum? Apologies.
User avatar
By Barry Kelly
#324803
chrrev wrote: Fri Apr 16, 2021 1:25 pm Yes I gathered that much, it was a rhetorical question....
which is a problem, since other construction elements do keep their original elevations without taking the host story settings into account ( it is in fact an option when you link a module, like I said, did you see that?)

Yes I saw that.
Individual elements on individual storeys will indeed maintain their original elevation.
But you are talking about one object that spans several storeys.
It has a home storey and reads the storey heights from the original (module) file - so all is good there.
But when you add that module to another file with different storey heights, the object will now read the heights from this new file as the module no longer has storeys of its own.
There can only be one set of storeys in a file.

The problem would be solved if the elevator object could switch from using automatic storey height to static storey heights when a module is place in another file - but i don't think this is possible.
I don't think it is even possible to manually add storey heights to the elevator object (I never use it).

The only other option I can think of is to use the elevator object on each storey of you module separately.
This would solve the problem when you place the module, but you will no longer have a single automatic object in your original file.


Barry.