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Producing imagery with Archicad or 3rd party products; Surfaces; Lighting; Cameras; Artlantis/Cinema 4D/Maxwell etc.

Moderators: ejrolon, Barry Kelly, Karl Ottenstein, LaszloNagy, gkmethy

User avatar
By Barry Kelly
#305082
Has anyone heard any news as to when the free version of Twinmotion for Archicad 23 is going to be released?
I see the free current version (build 2019.6) availability time has been extended to 'Early 2020'.

Barry.
User avatar
By LaszloNagy
#305150
This is what Epic Games said in their press release:
And finally, to cap off today’s news...
Twinmotion: extended free availability
Powered by Unreal Engine, Twinmotion is a highly intuitive, high-quality solution for fast and easy real-time visualization for architecture, construction, urban planning, and landscaping.

Previously, we’d announced that Twinmotion would remain free until November 2019; once downloaded, you can continue using the free version indefinitely. Today, we’re extending the free availability until our next release of Twinmotion, which is anticipated to ship in the first quarter of 2020. The new version will offer even greater photorealism, improved assets, tools to facilitate collaborative workflows, and more.

https://www.unrealengine.com/en-US/blog ... s-and-more
User avatar
By jakubgalczynski
#305665
When will Twinmotion for Archicad 23 be released? Is that the question, because I'm already using Twinmotion in ArhiCAD23.

Side note . I'm a bit worried about how much Twinmotion will cost later. This has been the nature of companies such as Lumion and Enscape. They offer the product for free so it becomes part of your process and then they throw a monthly subscription at us. Make sense, because they need to get paid. The subscription then increases once in a while. Sigh.

Hopefully the relationship with Graphisoft allows users to use Twinmotion for free, similar to that of Cinerender. A bit unfortunate, but I personally think Graphisoft should just drop Cinerender. Not where rendering is heading.
User avatar
By Rex Maximilian
#308224
Twinmotion 2020 has been announced and is ready for download... but only for purchase on their site. What is the process of upgrading via ArchiCAD 23's license? When I check for updates with the plugin, it says it's up-to-date with Twinmotion 2019.
User avatar
By Rex Maximilian
#308226
Apparently the tabs need refreshing sometimes. Download both Twinmotion 2020.1 and the ArchiCAD plugins in the Epic Games Launcher.
User avatar
By Barry Kelly
#308227
The problem I have is I had an e-mail to say ...
To install your copy of Twinmotion 2020, open the Epic Games launcher and log in with your Epic account. Select the Twinmotion page in the Unreal Engine tab, and click Install above Twinmotion 2020. Follow the prompts to complete the process.

I work for a largish builder that has it's own IT department.
Because the Epic Games Launcher is seen as gaming, it it not something we can access as it has been blocked.
I may be able to get it unblocked, but they may turn around and say no as it needs to be done on dozens of machines.
What I need is just an installer for Twin motion.
Is there any such thing?


I managed to install the free version some months ago before it was blocked.
But I can no longer access Epic Games Launcher to upgrade.

I will try contacting Twinmotion to see what they say.


Barry.
User avatar
By Lingwisyer
#308234
Barry Kelly wrote:they may turn around and say no as it needs to be done on dozens of machines

Wouldn't this kind of restriction be implemented via the network firewall rather than per computer? Even if it is per computer, if it is not part of the workplace policy setting that can be modified by the network manager, that would be odd...

Barry Kelly wrote:What I need is just an installer for Twin motion.
Is there any such thing?

Doubt this would make any difference as with all these other game launchers, the launcher manages all of the licencing and updates, so the installer would probably end up launching the same problematic launcher...
User avatar
By Barry Kelly
#308235
Lingwisyer wrote:
Thu Mar 12, 2020 7:06 am
Barry Kelly wrote:What I need is just an installer for Twin motion.
Is there any such thing?

Doubt this would make any difference as with all these other game launchers, the launcher manages all of the licencing and updates, so the installer would probably end up launching the same problematic launcher...

Yes, I notice in Twinmotion menus there are no options to check for updates.
It is all controlled through the launcher.

At the moment I can't even get to the Twinmotion forums as it too is being blocked by our IT system.

It is going o be a real pain to have to install EGL and then install TM through that on 50+ machines.


Barry.
User avatar
By Barry Kelly
#308236
Lingwisyer wrote:
Thu Mar 12, 2020 7:06 am
Barry Kelly wrote:they may turn around and say no as it needs to be done on dozens of machines

Wouldn't this kind of restriction be implemented via the network firewall rather than per computer? Even if it is per computer, if it is not part of the workplace policy setting that can be modified by the network manager, that would be odd...

Yes it would be a network setting.
But to allow it on my 50+ drafting machines, they will have to allow it on the 500+ other machines in our system.
They are looking at what can be done.


Barry.
User avatar
By Lingwisyer
#308237
Barry Kelly wrote:It is going o be a real pain to have to install EGL and then install TM through that on 50+ machines.

Use Windows Server Update Services or something similar to deploy it over the network? That will not help with user credentials when it actually comes to using it though...

Barry Kelly wrote:But to allow it on my 50+ drafting machines, they will have to allow it on the 500+ other machines in our system.

Fair enough, wanting to not make it a global change.



Ling.