- Thu Nov 28, 2019 10:02 am
#304267
Hello. We just discovered a big issue when it comes to rendering 3d views on different computers: the extent of the picture is in part determined by the proportions of the screen/window.
If the view is set with specfic dimensions in the PhotoRender settings, this very same view will crop differently depending on the proportions of the specific users window or screen. It even makes a difference if the user stretches his toolbars a bit, thus changing the size of the viewport window. See attached picture for a clearer explanation. This is a huge issue if you are doing renderings and then photoshopping or doing other changes to the images in post processing, and rely on just changing the base image without shifting the perspective.
It is unsustainable to rely on a single computer/user/workspace setup to render images. Does anyone have a method or a workaround to avoid this, or is there something I am missing in terms of locking a view to an exact specific view.
If the view is set with specfic dimensions in the PhotoRender settings, this very same view will crop differently depending on the proportions of the specific users window or screen. It even makes a difference if the user stretches his toolbars a bit, thus changing the size of the viewport window. See attached picture for a clearer explanation. This is a huge issue if you are doing renderings and then photoshopping or doing other changes to the images in post processing, and rely on just changing the base image without shifting the perspective.
It is unsustainable to rely on a single computer/user/workspace setup to render images. Does anyone have a method or a workaround to avoid this, or is there something I am missing in terms of locking a view to an exact specific view.
| AC 22 Int| Win10 | i7-7800X | 32 GB | GeForce GTX 1060 3GB |